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Milkshakeweedwacker |
84. RE: Free Rider 3
Oct 26 2008, 8:22 PM EDT
"Movable objects bring out the MIGHTY AWESOMENESS OF WHICH IS MY BRILLIANT BRAIN! Lol. Kidding."They will bring out my full creativity if they are made. and does anyone know how powerpoint works? If so, wouldn't it be cool if we have it where the biker rides over something and another thing further on in the track opens that path, but if you miss you have to go back. How would that sound? 19 out of 21 found this valuable. Do you? |
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svinepels |
85. RE: Free Rider 3
Oct 27 2008, 4:04 AM EDT
Yeah, a some kind of triggerer.
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svinepels |
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Herska |
87. RE: Free Rider 3
Oct 27 2008, 7:50 AM EDT
Yeah I've been thinking of something like that too, but it would get pretty complicated. At least you should know where the line is going to appear.
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Milkshakeweedwacker |
88. RE: Free Rider 3
Oct 27 2008, 7:50 AM EDT
Now we know that everybody still talking whats moving objects. Well, just to add stuff to the moving object theory, why not have some moving scenery, like if you want to make a story it would move when someone got to one point and play a scene in the background.
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Herska |
89. RE: Free Rider 3
Oct 27 2008, 7:52 AM EDT
The suggestions are getting pretty far out. How would moving platforms even work?
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svinepels |
90. RE: Free Rider 3
Oct 27 2008, 8:33 AM EDT
first, choose the moving platform tool. then, draw a line. afterwards, draw a similar line at another place. the platform will move between these spots. you can also change the platform's speed (s), smoothness (sm, if the speed reduces when it gets close to its turn point).
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Herska |
91. RE: Free Rider 3
Oct 27 2008, 1:05 PM EDT
"first, choose the moving platform tool. then, draw a line. afterwards, draw a similar line at another place. the platform will move between these spots. you can also change the platform's speed (s), smoothness (sm, if the speed reduces when it gets close to its turn point)."Draw a exactly similar line?! Sounds pretty difficult to me 10 out of 11 found this valuable. Do you? |
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bobifix |
92. RE: Free Rider 3
Oct 27 2008, 1:09 PM EDT
"Draw a exactly similar line?! Sounds pretty difficult to me"maybe in grid mode 12 out of 12 found this valuable. Do you? |
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svinepels |
93. RE: Free Rider 3
Oct 27 2008, 2:05 PM EDT
or maybe when you've drawn the first line, your cursor turns into the second line (but stippled) and you can simply place it somewhere.
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bobifix |
94. RE: Free Rider 3
Oct 27 2008, 2:08 PM EDT
"or maybe when you've drawn the first line, your cursor turns into the second line (but stippled) and you can simply place it somewhere."yes, that sounds better than redrawing it 10 out of 13 found this valuable. Do you? |
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Lukea2k8 |
95. RE: Free Rider 3
Oct 31 2008, 5:03 PM EDT
there is a skateboard on free rider 2 if u go on rfshq. lol. I think ther should be interactable or breakable objects on FR3
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$kater-4-life |
96. RE: Free Rider 3
Oct 31 2008, 5:49 PM EDT
you should have more tools
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oxsunmanex |
97. RE: Free Rider 3
Nov 1 2008, 10:36 PM EDT
i think (well if possible) that free rider 3 should have less lagging then free rider 2, more tools, new vehicles, and new background features. i know this is awfully much, but i think that if these thoughts were added, it would become even more popular then free rider 2 (if possible). just think about these thoughts. :) -oxsunmanex 15 out of 16 found this valuable. Do you? |
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kungrohdin |
98. RE: Free Rider 3
Nov 4 2008, 11:33 AM EST
HI all i hope there is coming a 3rd version of this amazing game ! i think that i would be pretty cool if you could perform freestyle tricks while airbourn such as "superman" and "bar hop" and "rock solid" ! and also if you could have a motocross bike or motorcycle :) Hope you guys agree with me ! :)
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Milkshakeweedwacker |
99. RE: Free Rider 3
Nov 4 2008, 4:49 PM EST
Like some games? Where they have different modes? That wouldn't be too bad. A map mode and then a trick mode.
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oxsunmanex |
100. RE: Free Rider 3
Nov 4 2008, 9:33 PM EST
"Like some games? Where they have different modes? That wouldn't be too bad. A map mode and then a trick mode."yeah that would be cool. :) 8 out of 12 found this valuable. Do you? |
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Raptor2 |
101. RE: Free Rider 3
Nov 4 2008, 10:09 PM EST
Woe dudes! Keep it coming. Who knows, Pete might get some great ideas from this! Already approaching 100+ replies on this thread. That's awesome seeing people discuss such a popular thing!
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Raptor2 |
103. RE: Free Rider 3
Nov 13 2008, 5:45 PM EST
Wow! This is in fact the most discussed thread ever!!! Keep it coming FR fans!
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oxsunmanex |
104. RE: Free Rider 3
Nov 17 2008, 10:04 PM EST
"Wow! This is in fact the most discussed thread ever!!! Keep it coming FR fans!"okay, cool. 4 out of 6 found this valuable. Do you? |