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Feb 20 2009, 10:17 PM EST
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Change: youyour tracks. There's no detailing needed, but a little will set it apart from others. Detailing is a pretty complicated thing at first [if you don't know how], but once you get used to it, you'll actually find yourself adding even more professional-looking detail to your tracks. On
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Aug 15 2008, 12:31 AM EDT
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Change: or OVER the ground. NOT EXCESSIVELY! You don't want to overdo it.Check this pic out! [Detailing by Milkshakeweedwacker] This is an example of shadowing.Detailing Rocks 1.30 [Intermediate training]This video was posted my Milkshakeweedwacker, while he was making the Mountain Outskirts, on how he made this beast.
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Aug 15 2008, 12:24 AM EDT
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Change: actual 3D shadows on the ground or OVER the ground. NOT EXCESSIVELY! You don't want to overdo it.Check this pic out! [Detailing by Milkshakeweedwacker]Detailing Rocks 1.30 [Intermediate training]This video was posted my Milkshakeweedwacker, while he was making the Mountain Outskirts, on how he made this beast.
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Aug 15 2008, 12:23 AM EDT
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Change: draw actual 3D shadows on the ground or OVER the ground. NOT EXCESSIVELY! You don't want to overdo it.Check this pic out!Detailing Rocks 1.30 [Intermediate training]This video was posted my Milkshakeweedwacker, while he was making the Mountain Outskirts, on how he made this beast.
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Aug 15 2008, 12:23 AM EDT
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Change: Simply add about two more layers of thick, ridable lines on a certain side of an object, ramp, or part of the track. Depending on where you want light to be focused, draw actual 3D shadows on the ground or OVER the ground. NOT EXCESSIVELY!
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Aug 5 2008, 12:14 AM EDT
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Change: track by Milkshakeweedwacker is a great example. He and I have been working carefully on tracks together to bring realistic tracks. Detailing Rocks 1.30This video was posted my Milkshakeweedwacker, while he was making the Mountain Outskirts, of how he made this beast. (Raptor2, continue lesson from here)
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Jul 29 2008, 2:33 PM EDT
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Change: One basic thing to do to try and detail the terrain or ground is by adding lines of varying shapes and sizes like on the track to the left at the top.Try adding shadows to specific sides of rocks or even grass to simulate daylight.Shadows 1.20:Shadows
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Jul 17 2008, 3:36 PM EDT
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Change: Locked by Jul 17 2008, 3:36 PM EDT for: no reason given
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Jul 12 2008, 12:53 PM EDT
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Change: Detailing, as I said, is a major thing to provide attraction to you tracks. There's no detailing needed, but a little will set it apart
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Jul 11 2008, 9:00 PM EDT
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Change: Created by Jul 11 2008, 9:00 PM EDT for: no reason given
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