Anti-Aliasing and its PrioritiesThis is a featured page

The Lost Mercenaries
This is what used to be The Lost Mercenaries. See the smooth, rounded edges
on each shape and structure here? That's anti-aliasing, or a characteristic
in video games known as "Smoothed Images and Resolution."


Anti-aliasing also represents a major part of detail in your tracks, which is why the experts are here to teach you what and how pain-staking anti-aliasing can be at times.

The Beginning: "What it is?"

"DAMN! I CAN'T PASS THIS TRACK! IT'S TOO BUMPY AND ROCKY AND #@$%!!!!!....."

[Record screeching]

Hold on there bud. You can't judge a track by sharp edges.
PSYCHE!!!!!
YOU HAVE TO!!


Anti-aliased tracks play a HUGE role in tracks. The ability to play your tracks smoothly with no lag and with some detail is incredible, but it isn't perfect. One way to smooth up your track a bit will be to repeatedly keep trying your track and looking for imperfections as you ride along. Fell off? Erase that line or object and redraw with smooth edges and try the track again.

"Holy..."
Dude.
"Right - OH MY GOSH! IT WORKED!!!!"
Told ya!

Anti-aliasing your tracks will always give surprising results. Not only are you satisfying your Track Testers [Free Riders], but you're making your track a popular selection to your inventory. The more popular a track, the more expertly the track was put together right?



This page will be restored and updated soon!! A MAJOR project is on hands right now to bring this whole thing back!
Check out "Our Improvement Plan / Raptor2's Ideas" for details.




Raptor2
Raptor2
Latest page update: made by Raptor2 , Jan 28 2009, 6:45 PM EST (about this update About This Update Raptor2 Edited by Raptor2

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